
The Binding of Isaac
The Binding of Isaac is a 2011 independent video game designed by Edmund McMillen and Florian Himsl.
In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and...
in anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human young's subconscious, evoked by a 16bitera visual style and a moody, dreamlike soundtrack.
play as the human young, exploring young's dream world: hotels, outer space, vast plains and beaches are among the many locations in the world: discover the workings of young's mind as you explore these areas and more in anodyne, a topdown adventure.
indie-game adventure-game retro-gaming action-game top-down-perspective 16-bit