A cross-platform 2D game prototyping framework based on OpenGL and C++. Angel balances the speed and flexibility of native code with an eye towards rapid iteration...
A crossplatform 2D game prototyping framework based on OpenGL and C++.
Angel balances the speed and flexibility of native code with an eye towards rapid iteration and outofthebox functionality. In a world of web games and memorymanaged scripting engines, sometimes you still want to get your hands dirty — but that doesn't mean you have to get stuck in the mud.
prototyping Discontinued game-engine game-development 2d-games opengl